Shields

"I'll be equipping my initial shield the Solar Eye!"

ShieldsEdit
Characters equipped with one-handed weapons can equip a shield in their available hand. Shields add to evasion and magick evasion, and sometimes provide beneficial status effects or additional elemental resistance.

Even with magick evasion, shields never block status effect spells. Shield Block augments add +5% to both physical and magickal evasion per augment purchased (as long as the shield provides both; if a shield only offers physical evasion the augment boosts affect only that). Some enemies have Ignore Evasion as a passive ability, which makes using shields pointless. The player can gain the same ability by equipping the Cameo Belt.

Gallery
Armlets are quite different from shields. They can be equipped even with two-handed weapons on, yet still excludes usage with ranged weapons altogether. Armlets however, have only increase of Dodge, instead of Evasion. They can parry physical attacks, yet in certain conditions, if a character have a Counter or Redirection as Reaction ability, they can easily hands of the physical attack and counterattacks.

All Armlets let easier Redirection while Gaunlet actually enables damage reduction against attacks. All Armlets and Gaunlets have the same recoild percentage of 15% - 25%. Wearing Gloves however, enable equipment of Armlets since they cover up the wrist but disable equipment of Gaunlets since wearing Gaunlets are like wearing Knuckles. They however, if a character equip an accessory of a nethicite(either manufacted or deifacted) together will enable the character to drain magickal energy that comes toward them(manufacted nethicites has 10% chance of sudden breaking while deifacted nethicite has cooldown for resuse). These feature only come for certain Armlets or Gaunlets.



